Pugmeowla's Infinity Stone Core

A fully reimagined and expanded Infinity Craft experience for Palladium, featuring the Infinity Gauntlet, all Infinity Stones, and extensively revamped content inspired by Lucraft Core.

File Details

infinity-6.3.jar

  • R
  • Apr 7, 2026
  • 6.32 MB
  • 56.8K
  • 1.20.1
  • Forge + 1

File Name

infinity-6.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pugmeowlas-infinity-stone-core-1122001:7888154")

Fabric

modImplementation "curse.maven:pugmeowlas-infinity-stone-core-1122001:7888154"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The Addon Update:

Lots of bugfixes, lots of optimisation, and a whole new addon system for other addon creators. removed the half heart thing with the snap
turned off anounce in chat for this achievement, no more of that annoying message on first log now
learnt how to lock recipes when a mod is loaded
made it so if u have tinkers contruct u cant craft the gauntlet, only cast it
patched 2 bugs involving create mod and fsangs
hands curios will be enabled definately now
the infinity stone power tabs now actually go away when the gauntlet is remove
power stone blast is finally bug free (I hope)
space stone telekenesis particles fixed
removed shadow when in invis for reality stone
new shield model and forcefield merge
fixed up description for omntrix in infinity gauntlet power
/unlockstones to max out stones if in creative mode
new best friends soul texture
no more weird ability in bar thingy for mind stone flight, its in power menu now
removed the punch effect render layer thingy from power stone
reality stone weather ability replaces bubble
information for jei reusable hammers :)

How to make an addon:

  1. setup a palladium //squirrelcontrol.threetag.net/template-generator">https://squirrelcontrol.threetag.net/template-generator)" role="button" href="" rel="noopener nofollow" target="_blank">https://squirrelcontrol.threetag.net/template-generator" target="_blank" rel="noreferrer noopener">addonpack
  2. Go to data folder and make new folders called "infinity/tags/functions"
  3. In infinity/tags/functions, create new file called gauntlet_providers.json
  4. in gauntlet_providers.json, copy and paste this in it, where instead of "namespace" its your addonpacks namespace e.g. infintrix for my infintrix mod
{ "values": ["namespace:gauntlet_providers"] }
  1. In data/namespace: create folder called functions
  2. create new file called gauntlet_providers.mcfunction
  3. In that new file, where "the power associated with the item" is the superpower that is tied to the item you want to become a gauntlet:
execute as @a[palladium.power=namespace:"the power associated with the item"] run scoreboard players set @s hasGauntletItem 1 Thats it, this makes it so your item is now a valid gauntlet item you can insert stones into and take stones out off. There will be no visuals however

How to add visual stones to your gauntlet item:

ima do this later ;) just look in infintrix file if your impatient