ProMMO

ProMMO transforms Minecraft into a persistent MMORPG world featuring character progression, professions, economy, cities, technology, survival mechanics, and modern multiplayer systems. Built for NeoForge 1.21.1, ProMMO combines classic RPG gameplay

File Details

ProMMO 1.0.3

  • R
  • Jun 25, 2026
  • 15.93 MB
  • 20
  • 1.21.1
  • NeoForge

File Name

prommo-1.0.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:prommo-1585720:8316416"
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## Fixed

### Ability activation spam on right-click
- **Symptom:** Every right-click showed *"You need Level 5 to use Whirlwind!"* (often twice), even when eating, opening chests, or interacting with blocks.
- **Root cause:** The first class ability (e.g. Whirlwind) is auto-unlocked at character creation but requires a higher character level to use. Ability checks ran on almost every right-click — on NeoForge via `RightClickItem`, which fires for all item interactions.
- **Fix (Paper & NeoForge):**
  - Abilities only activate on **right-click into open air** with the **main hand** (NeoForge: dedicated `AbilityListener` with raycast miss check).
  - Auto-selected abilities below the required character level are no longer treated as the active ability.
  - Level requirement messages are shown only when the player **manually selected** that ability in the abilities GUI.
  - Off-hand interactions no longer trigger duplicate ability checks.