Project Red - Fabrication

Redstone enthusiasts' one-stop-shop. Fabrication module for Project Red.

File Details

ProjectRed-1.21.1-4.22.0-beta+39-fabrication.jar

  • B
  • Apr 3, 2026
  • 771.67 KB
  • 250
  • 1.21.1
  • NeoForge

File Name

ProjectRed-1.21.1-4.22.0-beta+39-fabrication.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:project-red-fabrication-230111:7866246"
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Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)

Features

  • feat: update and include all contributed translations (60d7edaf)
  • feat: port to MC 1.21.1 (4e30fc2f)
  • feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)

Bug fixes

  • fix: project bench crash when saving plans (427401ec)
  • fix: project bench crash when crafting smaller than 3x3 recipes (bf7394e9)
  • fix: wires not propagating on inner corners if on connectable block (2861378c)
  • fix: weird frame block placement against east/west faces (3073f7cd)
  • fix: frames not checking player collision on conversion placement (191585e4)
  • fix: empty batteries not stacking (55e31b3a)
  • fix: multipart blocks not rendering while moving (59bce420)
  • fix: core module crashing on dedicated server startup (be37fdb1)
  • fix: api jar not getting properly loaded at runtime (e51b0c11)
  • fix: update checker links (8a0b716f)
  • fix: reduced volume of pneumatic tube sound effects (b4df46db)
  • fix: moving structures not saving properly at chunk bounds (2cdf485f)
  • fix: gui not opening for some blocks (3bbca6b1)
  • fix: moving blocks rendering out of place (5dbff218)
  • fix: client crash when placing toggle latch (7b96820c)
  • fix: light halos not rendering properly in non-fabulous modes (910c23f6)
  • fix: fabricated gates not rendering analog IO in inventory (16ad4661)
  • fix: minor interaction issues with various blocks and parts (7e56f074)

Pipeline

  • ci: run game tests in pull request validation (4e6d6a41)
  • test: add transmission game tests (cd335fd9)
  • build: fix crash when starting from client/server from gradle (15b5f97a)
  • ci: extract mc version from gradle.properties (edb9c91c)
  • ci: post to version checker during deployment (f8b45e9d)
  • build: change api project dep from implementation to api (1819ed98)
  • build: enable parchment mappings (ff6041c1)
  • build: move to ModDevGradle (0e34c3c7)
  • ci: fix publish game version (c0eb38da)
  • ci: add language file verification (5f1b154a)
  • ci: fix release tags always going to default branch (385992bf)
  • ci: fix jars not being attached to github releases (23d1d8dc)

Maintenance

  • docs: fix 1.21.1 badge url in README (174ffe81)
  • internal: move to covers1624 version checker (001e5b65)
  • internal: migrate to NeoForge config system (17c90c13)
  • internal: rerun datagen for 1.21.1 (2af1ffd7)
  • internal: remove no longer needed workarounds for compile bugs (64c98756)
  • internal: remove workaround for no longer present Forge bug (e935b85f)