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Project - New Wind

A complete rework of certain survival aspects of the game. Mob changes and a few immersive things.
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newwind-1.0.8.jar

File namenewwind-1.0.8.jar
Uploader
GammerCvestGammerCvest
Uploaded
May 20, 2026
Downloads
54
Size
1022.2 KB
Mod Loaders
NeoForge
File ID
8120033
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:project-new-wind-1521840:8120033"

Learn more about Curse Maven

What's new

System Changes


  • Improved the Slime, Magma Cube, and Piglin Brute mobs. They have received new mechanics and interactions.
  • Added numerous new decorative and visual elements to enhance the mod's overall aesthetic.
  • Added a new enchantment for Fishing Rods. Additionally, certain vanilla fishing rod enchantments now interact with the custom fishing mechanics introduced in previous updates.
  • Added new commands:
    • /newwind spawn_infected zombie [count]
    • /newwind spawn_infected husk [count]
    • /newwind spawn_infected drowned [count]
    • /newwind
  • Added and refined specific options within the mod configuration files.

Fixes & Refinements


  • Fixed numerous minor bugs.
  • Removed residual technical parameters from the mod configurations that were unintentionally left in the previous update.
  • Fixed several typos.

Other

  • This is one of the final content updates for the foreseeable future. Subsequent updates will focus primarily on bug fixes and resolving any discovered issues. Afterward, I will begin preparing to port the mod to other game versions.
  • The main mod information page will be overhauled soon, as the current documentation is outdated and lacks important details.

This mod has no additional files