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Project - New Wind

A comprehensive gameplay overhaul featuring dynamic enemy AI, role-based daily routines for villagers, overhauled health regeneration, and new materials to counter the revamped undead mechanics.

File Details

newwind-1.0.7.jar

  • R
  • May 15, 2026
  • 933.46 KB
  • 0
  • 1.21.1
  • NeoForge

File Name

newwind-1.0.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:project-new-wind-1521840:8094291"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

System Changes


  • Many small features and details to improve quality of life
  • Improved the Illusionist mob.
  • New animations and the visual component of the mod have been added and old ones have been improved.
  • Added a new, more complicated version of zombies and skeletons underground.
  • Added compatibility with the "simply tents" mod

Fixes & Refinements


  • Few bugs were fixed.
  • Improved performance and stability of the mod.

Other

Warning! - some old saves with this mod may have a number of minor bugs for the first time after the update due to the migration of some tags. However, this is not a critical problem and there is no need to recreate the world either.