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Project - New Wind

A comprehensive gameplay overhaul featuring dynamic enemy AI, role-based daily routines for villagers, overhauled health regeneration, and new materials to counter the revamped undead mechanics.

File Details

newwind-1.0.2.jar

  • R
  • May 1, 2026
  • 568.65 KB
  • 16
  • 1.21.1
  • NeoForge

File Name

newwind-1.0.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:project-new-wind-1521840:8021918"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

System Changes

  • Infection Mechanics Overhaul: Completely redesigned the infection system from the ground up. The legacy version has been replaced with a more sophisticated and immersive system, fundamentally redefining how the "Infection" interacts with the environment and the player.
  • Thematic Vegetation: Added a variety of new flora specific to the Infection ecosystem.
  • New Potion: Introduced a specialized potion that allows players to pacify aggressive mobs, turning them neutral.
  • Raw Silver Block: Added the Raw Silver Block for compact resource storage and decoration.

Fixes & Refinements

  • Texture Correction: Fixed the missing bottom texture for the "Active Incubator" block.