File Details
projectisland-0.1.0.jar
- R
- May 5, 2026
- 469.54 KB
- 19
- 1.21.1
- NeoForge
File Name
projectisland-0.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
[0.1.0] — 2026-05-05
Added
- NeoForge 1.21.1 mod id
projectisland: procedural floating islands overworld, server-authoritative island saved data, starter / rescue behavior tuned for void play. - Harpoon + rope anchors — linking, tiered limits, stress/damage, rope surfing, linked-anchor mining vs rope HP; optional action-bar style toasts (server → client).
- Island HUD — server → client sync for beacons / navigation; optional Waystones activation merge and Xaero waypoint mirror behavior when those mods are installed.
- Config —
projectisland-common.toml/projectisland-client.tomlfor worldgen, spawn tuning, HUD, rescue, and compat keys (see in-game or default configs on first run). - Optional integrations — hooks for Lootr, Wings Of Fire (loot), Realm RPG: Treasure Balloons, Friends&Foes, CNB, Skill Tree / Spell Engine stack, etc., when corresponding mods are loaded (
neoforge.mods.tomloptional entries). - Bundled CC0 resource pack — Unshaded Blocks (client; enable in Resource packs).
Fixed
- Dedicated server channel registration for
action_bar_toast: clientbound toast handler is dispatched without forcing the dedicated server classloader to load client-only UI classes during payload registration (same JAR must still be present on the servermods/folder).

