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Project Inception

Minecraft...in minecraft?

File Details

projectInception-1.3.0.jar

  • R
  • Sep 29, 2020
  • 2.83 MB
  • 127
  • 1.16.3+1
  • Fabric

File Name

projectInception-1.3.0.jar

Supported Versions

  • 1.16.3
  • 1.16.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:project-inception-403798:3068168"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.3.0 The Taterwebz Update

 

Introducing the Taterwebz, a browser embedded in Minecraft!

 

Added:

- Taterwebz Block

  • - As of right now, all browsers are client-side, and things such as clicks and key input will not be sent to other clients.
  • - Sync will be added in a future update (1.3.1).
  • - Config Screen
    • - You can now configure a few things about the mod, such as the resolution of displays and VM arguments for inception games.

 

Changes:

  • - Project Inception can now be run on servers! Woohoo!
    • - However, both inception games and browsers are handled client side.
    • - This means that you won't be able to magically play the same world at the same time with this mod.
  • - Disabled TechReborn recipes by default
    • - To re-enable, you'll need to edit the config file project_inception.cfg manually.

 

Known Bugs + Missing Features

  • - Certain actions might produce overlapping displays. Breaking both displays and rebuilding them, or just relogging, should fix this.
  • - Browsers do not sync across players (see above).
  • - PostLaunch's progress bar is compatible with Dark Loading Screen but not with Splash yet.
  • - Some webgl-heavy webpages (eg classic.minecraft.net) do not work with the Taterwebz browsers

 

Technical:

  • - Added PostLaunch entrypoint
  • - Added JCEF and Pandomium. Should work on all platforms but untested for Mac and Linux right now.
  • - Refactored common display code
  • - Added a few more packets to QueueProtocol