Project Hero 0.10.7
Curse Maven Snippet
What's new
v0.10.7 — Kinesis reworks + Super Strength HUD
Super Strength
- Bull Rush / Impact Smash cooldown shows on the Z keybind box, not a bar
- Charged Punch can be wound up while it recharges (2s charge / 2.5s cooldown)
Geokinesis
- Iron-tool hands; earth blocks break 50% faster; bare-hand ore hit vein-mines the vein
- Seismic Sense: sneak + right-click the ground empty-handed -> every creature within 30 blocks is outlined for 12s
- R: 9 dmg; sneak+R = 5-shard crystal volley (10s)
- G: sneak+G auto-tracks a 10-block cone, dripstone + 15 dmg + slow (22s)
- X: sneak+X = Earth Swim, phase into the ground for 12s, immune while submerged (30s)
- Z: hold 5s -> 45 dmg / 25-block radius / ravines that form in real time (65s)
- Colossal Rock: hold Z while carrying a boulder -> boulder at ghast-fireball speed, 50 dmg (Z 90s / V 25s)
- V: carry the boulder as long as you like (Slowness I); throw for 20
- C: Earth Armor +10 ability damage
Crystalkinesis
- R: 11 dmg
- G: sneak+G crystal cone (as Geokinesis)
- Z: hold 5s -> 40 dmg / 20-block radius / dense amethyst pillars, no loose shards (70s); sneak+Z = Colossal Crystal, 55 dmg (100s)
- C: Crystal Armor +11 ability damage
Pyrokinesis
- R: direct hit 12 + ignition; a miss arcs out as a fireball
- G: flamethrower 6 damage a tick
- Z: hold 5s Inferno (55s); in Blue Flame stance -> Lightning Arc: 60 dmg, 10s stun, 10s decay, spends the Flame Body reserve + 1-minute regen lock (95s)
- C: Flame Body = Blue Flame stance — +12 melee, blue fire and abilities, unlocks the Lightning Arc ultimate
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