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Project: DarkCraft

Project DarkCraft is a magic mod with a hint of technology. You spawn in as either human werewolf witch or vampire, from there you can become any of the other races. Master magic. Serve demons or go looking for mythical weapons. The choice is yours.
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darkcraft-5.1.0.jar

File namedarkcraft-5.1.0-forge-1.20.1.jar
Uploader
SolaritiySolaritiy
Uploaded
Oct 7, 2025
Downloads
36
Size
50.0 MB
Mod Loaders
Forge
File ID
7079577
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:project-darkcraft-1092595:7079577")

Learn more about Curse Maven

What's new

**Changelog for version 5.1.0:  Aetherware.**

I may have played abit too much cyberpunk lately.

**Bug fixes**
Fixed the mistake of forgetting to add some covers when players dont know certain magic types.
Fixed the Artification teacher not resetting his 'you should rest now' check, also rewrote how they did it

**Minor Changes**
Changed the obsidian coin to say about how it is obtained.

**Aetherware**
Each player is given an 'Aetherware Tolerance' which decides how much aetherware you can install before your body starts to reject it.
A player may install and use Aetherware regardless of their species however they must use a generator and battery to use their most of their Aetherware.
All Aetherware has tags to help explain what it does.
Aetherware is meant to be a late game alternative to vampirism, however it is not outclassed by it and vampires can use it too.
Added Aetheric Steel used in all Aetherware, along with an upgrade template for it.

There is a ton of aetherware added, there would not be enough space to explain it all, I hope you all enjoy it!


sorry for the month long delay ;-;

Wiki is still a WIP and has been severely delayed due to uni.
Please do join the discord if you have any questions.
https://discord.com/invite/ZsZNQC2xh9

This mod has no additional files