darkcraft-5.0.0.jar
Curse Maven Snippet
What's new
***Changelog for version 5.0.0: Knowledge of Magic***
This update was painfully repetitive due to making soo many changes.
**Bug fixes**
> Honestly i have changed every single spell in the mod i do not know how many bugs i've fixed to do with them but most of them are wiped out.
> Fixed a major bug that caused players to auto cast a spell at 20k magic and typing in chat.
> Fixed generation of valtore's sword.
**Knowledge Of Magic**
> I decided to drop Affinities as they were before. Now whenever a book refers to affinity it refers to talent/learnt magic.
> Knowledge of magic goes from level 0-3 3 is the maximum. 0 is no knowledge. The old grimoires will be shown blank until you hit the right level of knowledge of magic.
> Dark Magic slowly builds up per spell cast until you cant cast any more magic types, Next update will have a way to lower this dark magic limit.
> Lastly there are some NPC's now that spawn in the world they are how you learn different magic types they spawn anywhere on the surface from -10k to 10k in both directions.
Im sorry for the lack of detail in this update i kinda burnt myself out from changing a ton of systems i had already built. I also forgot to make my list of changes while making the update. The next update should be out before the 13th of september, however i cannot make any promises. Sorry again for the late release, i was meant to have this out a few months ago but i just got incredibly busy.
The wiki is still a work in progress.
Please do join the discord if you have any questions.
https://discord.com/invite/ZsZNQC2xh9
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