Description
Scales only Hostile mobs Hp, Speed, and Attack Speed as the world ticks.
The starting multipier depends the on difficulty picked when starting a world.
Hard : 0.75
Normal : 0.66
Easy : 0.5
Mobs starts with lowered stats and slowly increase overtime.
A Command "/mobscale" can get the current multipier, and change the multipier.
Higher Multipiers also drops more Mob Loot.


