Productive Frogs 1.17.0
Curse Maven Snippet
What's new
v1.17.0 - 2026-06-09 - Frog Legs and Fairy Tales
Added
The Froglight Cleaver. A late-game sword that drops a Resource Slime's Froglight when it kills it - the active-play counterpart to the passive frog loop. It hits clearly harder than a netherite sword and is fire-resistant. Looting raises the Froglight yield, and a brewed slime's effect carries onto the Froglight, exactly like a frog eating it. Crafted in a sword shape from boss Froglights (Nether Star blade + Dragon Egg hilt) ringed with Dragon's Breath, so it is pure endgame. Config-gated (
froglight_weapon.enabled, default on). (#212)Potion of Hopping. A brewed potion (awkward potion + raw Frog Legs) that makes you leap forward when you jump - a frog hop, distinct from vanilla's vertical Jump Boost - and softens your falls so leaping off a ledge does not punish. Level II hops further. Config-gated (
hopping.enabled, default on). (#215)Princess's Kiss. The Ender Dragon - the princess - drops a Princess's Kiss when slain. Right-click any frog with it to turn it into a villager (the Frog Prince), a timed conversion with particles like the zombie-villager cure. The villager is a plain, unemployed one (not a nitwit), so it can take a job - a single Kiss bootstraps a whole trading economy, which is why it is gated behind the dragon. Config-gated (
princess_kiss.enabled, default on). (#216)Frog Legs. Killing a frog now drops Frog Legs - a renewable meat for a skyblock where animals are scarce. Any frog (vanilla, Resource, or a modded frog in the
productivefrogs:frogstag) drops 1-2 Raw Frog Legs, Looting-scaled, and Cooked Frog Legs instead if it died on fire (the cow/chicken behavior). Raw cooks into Cooked in a furnace, smoker, or campfire; raw is chicken-tier food, cooked a step up. Config-gated (frog_legs.enabled, default on) for packs that want losing a frog to sting. (#194)Frog Legs Soup. A bowl meal one step above Cooked Frog Legs (rabbit-stew-tier food): craft a bowl with cooked frog legs and two mushrooms, eat it for the bowl back. Shares the
frog_legstoggle. (#217)The Frog Net. A reusable tool that catches a frog into the item (right-click the frog) and releases it elsewhere (right-click a block), so a bred-up Resource Frog can be relocated or a Terrarium restocked without leashing or killing it. Works on any frog, vanilla or modded (anything that is a vanilla frog or subclass, or whose entity type is in the
productivefrogs:frogstag a pack can extend). For a Resource Frog the whole entity is preserved - species, the bred Appetite/Bounty/Reach stats, persistence, health, and a custom name - and a loaded net shows the caught frog's stats in its tooltip. Config-gated (frog_net.enabled, default on). Modelled on Productive Bees' bee cage. (#205)Config toggle to disable Brewed Froglights (
brewed_froglights.enabled, default on - no change for existing packs). When off, a frog eating an effect-carrying slime drops a plain Froglight (no captured effect), and any already-brewed Froglights go inert: they keep their stored effect but apply no placed-aura / held / worn buff and read as plain. Lets a pack keep the resource loop without the potion-aura system. (#195)Config toggles for the Slime Milker and Slime Churn (
appliances.slimeMilker/appliances.slimeChurn, default on). When off, the appliance is uncraftable and hidden from JEI and the creative tab; an already-placed block still works. Lets a pack ship a subset of the production appliances. (#196)Config toggles for the Froglight Crucible and Casting Mold (
appliances.crucible/appliances.castingMold, default on). When off, the appliance is uncraftable and its JEI lane (melt / cast categories) is hidden, along with the creative-tab entry; a placed block still works. Lets a pack ship the resource loop without the melt-and-cast fluid lane. (#196)Per-catalyst config toggles for Slime Milk catalysts (
slime_milk_catalysts.count/.speed/.quantity/.infinite, default on; each effective only when the catalysts masterenabledis on). Lets a pack keep some catalysts while removing others - for example turn off the Infinite (Endless) catalyst while keeping Count, Speed, and Quantity. A disabled catalyst is uncraftable, hidden from JEI and the creative tab, and inert if dropped into a source or Sprinkler (the item is left for the player); upgrades already applied to existing sources are still honoured. (#201)
Changed
- The Terrarium Hatch now auto-collects Raw Frog Legs. A frog that dies inside the enclosure (eaten by another, fall damage, etc.) drops Raw Frog Legs into the cavity; the Hatch vacuums them up alongside slimeballs, magma cream, and froglights so the meat pipes out with everything else. (#194)
- Terrarium Incubators are now optional. A Terrarium forms with zero Incubators - add them only if you want it to breed frogs in place; otherwise lead or net frogs in yourself. (Previously the structure refused to form without at least one Incubator.)
- The Terrarium Controller GUI shows just the live frog count, not
count / cap. The cap is only an Incubator release gate, not a hard population limit (you can lead or net more frogs in past it), so the old10 / 8readout looked like a broken cap. The Incubator GUI still shows the cap that actually governs its releases.
Fixed
- Crucible plastic and pink_slime melts now yield exactly one bucket. Every other fluid melt outputs 1000 mB (one bucket), but the Industrial Foregoing plastic Froglight melted to 1350 mB of latex (a partial-bucket remainder) and the pink_slime Froglight to 2000 mB (a silent double). Both now output 1000 mB, so "one Froglight melts into one bucket" holds across the board. (#223)
- Bucketing a bred tadpole no longer wipes its stats. Scooping a Resource Tadpole that carried inherited Appetite/Bounty/Reach into a bucket and placing it back down dropped those stats, so it matured into a baseline 1/1/1 frog. The bucket now carries the inherited stats the same way a world save does, so a bucketed tadpole grows into the frog it was bred to be.
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