productivebeesgenesis-1.2.1.jar
Curse Maven Snippet
What's new
Productive Bees Genesis 1.2.1 improves the in-game bee editor and fixes upgrade compatibility, saving and ME input issues. Bulk selection, browsing other local modpacks and moving custom bees with their recipes are now easier to use.
Update both clients and servers to 1.2.1. Collections do not include other mods' textures, models, machine definitions or scripts, so the destination pack still needs those dependencies. Missing ingredients preserve your drafts and show an explanation. Extended outputs continue to use Genesis mechanical apiaries, mechanical centrifuges and their factory tiers.
Added
- Bulk and quick selection: export selected bees or drafts together. The catalog supports Shift ranges, Ctrl toggles and drag selection. Select all includes every search result, or select modpack additions, editor-created/edited bees and unapplied drafts by source. Batches support up to 4096 bees; failed or cancelled loading preserves the previous selection.
- Portable bee collections: pack complete bee settings, recipes, names and attribution into a ZIP for another modpack. Bulk datapack and KubeJS author-bundle export are also available. Collections can include the source pack, version, authors, release link and license notes.
- Cross-pack browsing and batch migration: browse bees from other local installations, search, inspect JSON and select by source. Import previews identity conflicts with Copy conflicts, Keep identities, Skip conflicts or Copy all. Breeding, conversion, conditions and egg/comb references between bees in the batch move together. Timed snapshots distinguish bees confirmed in the source game's registry from offline definitions.
- Pinyin search: bees, ingredients, machines, biomes, drafts and files support full Pinyin, initials and tone marks, including lv/lü/lu. Names, registry IDs, @mod, #tag and multiple search terms remain available.
- Middle-click auto-scroll: click the middle mouse button in forms, catalogs, ingredient grids or JSON, then move the pointer to control direction and speed. Return near the starting point to pause; click again or press Esc to stop.
- JSON editing tools: Find/Replace, case sensitivity, match counts, Go to Line, line/column information, indentation, line/selection duplication, line deletion and bracket hints. Changes support undo, invalid text is retained, and read-only pages still allow searching and copying.
- More PB settings and recipes: configurable bees gain third colors, color cycling, nectar size, glow layers, attack effects, damage immunity and breeding-food tags, with inverse block-tag flowering. Edit PB item conversion, block conversion and bottler egg recipes. Conversions shared by several bees remain read-only; a copied bee can use its own editable recipe.
- Additional Myriad settings: damage immunity, attack effects, third color, nectar size, glow layers, upside-down rendering and block/tag/fluid flowering. Its acquisition page supports additional PB, crafting and supported Modern Industrialization, MBD2 and MMR machine recipes, with validation, application and export.
- File locations and recycle management: settings, drafts, recycling and publishing can copy/open their actual folders and locate the latest export. Confirm removal of archived drafts or discard pending deletions. Clearing a retired bee's restoration entry requires separate confirmations and does not clear existing eggs, combs or inventories.
Changed
- Clearer catalog tools: New, Import, Drafts and Other modpacks remain visible, Manage sits on the right, and refresh has its own button beside search. Selection tools sit on the left, with Export and its count on the right. Secondary controls have lighter borders and selections use clearer rounded checkboxes.
- Text and themes: clearer smooth text throughout the editor and its pages, with Auto, distance-field or the current game font. No extra UI mod is required. Modern themes use consistent rounded controls, hierarchy and brief feedback, with AE pixel materials, dark/custom palettes, reduced motion and animation-off choices.
- Small windows and field layout: controls use measured localized widths, wrap in narrow windows and scroll when height is limited. Short fields share rows when they fit and stack when needed. Internal scaling adjusts text and control density while keeping the window and inventory stable.
- Acquisition and output editing: summaries lead to full forms, with directly editable amounts, chances, fluid quantities and processing times. Remove a complete item output with right-click/Delete and reorder by dragging or up/down buttons; amounts, chances and components stay together.
- First-use guidance: an 11-step tour introduces project tools and cross-pack migration before guiding the actual fields, including JEI dragging. Dismiss, finish or skip the introduction to hide it on later visits, and reopen the tour from Settings → Shortcuts.
- Myriad comb filtering: adopts the editor theme with Rules, Add bees and Preview views. Search, bulk selection, sorting, dragging, undo and clipboard operations show missing, retired and temporarily unavailable bees clearly.
- More careful import and saving: distinguish world, draft and name conflicts, preserving a different previous draft before replacement. Save drafts, validate the entire batch and then apply it. Missing ingredients, machines or mods cause explicit rejection; uncertain application results retain the content and offer a status query.
- Less repeated work: revised bee, recipe, ingredient and file-preview loading/searching to reduce repeated calculations. Release JARs compact image encoding and text whitespace while retaining resource contents and licenses.
Fixed
- Fixed editor popups and dragged ingredient previews being covered by JEI. Coaching hides during a drag and returns afterward; recipe windows return to the editor normally.
- Fixed the raised Manage label, misaligned menu/button text and several Chinese, French and dark-theme display issues.
- Fixed overlapping JSON selection backgrounds, caret/click offsets and pasted/deleted text splitting combined characters. Existing selections can still be replaced at the character limit.
- Fixed drafts appearing after merely browsing bees, genes, conditions or MMR layouts, false change notices after validation and autosave hiding a successful application message.
- Fixed late catalog refreshes overwriting newer selections, bee cards swallowing menu clicks, diagnostics opening the wrong recipe and repeated actions during pending imports.
- Fixed new Myriad settings not being fully applied, old flowering settings remaining after replacement, extra acquisition recipes being lost on reload and saving/closing staying blocked after correcting invalid values.
- Fixed migration changing legacy PB recipe chances/amounts and mismatches between MI recipe materials and their source. With Almost Unified 1.21.1-1.4.2, designer recipes retain migrated materials and components.
- Fixed edited PB item/block conversions not taking effect promptly. Related new work pauses after a failed complete reload and resumes after a successful one.
- Fixed edits being lost around filter-save conflicts, timeouts or uncertain results. Single-player owners can save; dedicated servers still require administrator permission.
- Fixed all six Mekanism Empowered/Empowered Unleashed upgrade integrations, power/storage updates after installation or removal and missed updates in ME/EME factories. Apiaries retain their one-tick minimum cycle.
- Fixed item-count display styles, restoring the game font, durability and cooldown displays in the editor inventory and the original compact machine-slot counts.
- Fixed unnecessary egg/cage processing in full apiaries. Empty-cage extraction and inserting a bee after freeing a slot continue to work.
- Fixed centrifuges being starved of inputs on slow AE2 networks, waiting being counted as failure and disconnected returns blocking other recoverable items.
- Fixed stale ME item identities after in-place component changes and client item-model caches retaining previous worlds.
- Corrected CurseForge required dependencies to Productive Bees and Mekanism. AE2 remains optional instead of being required by the downloader.
完整变更记录 / Full changelog: CHANGELOG
Release information
| 模组 / Item | 版本 / Version |
|---|---|
| Minecraft | 1.21.1 |
| NeoForge | 21.1.214+ |
| Java | 21 |
| Productive Bees | 1.21.1-13.13.5+ (13.14.0 tested) |
| Mekanism | 1.21.1-10.7.14.79+ |
| Release channel | Release |
| Release date | 2026-10-31 |
| Mod and CurseForge version | 1.2.1 |
| File | productivebeesgenesis-1.2.1.jar |
| SHA-256 | e508e7935bd3682fdaed3ee60444c0deb06571e65a9a66f903cc57e59b928cef |
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