ProbeJS

Greatly enhances your KubeJS scripting experience by adding VSCode support.

File Details

ProbeJS-7.0.0.jar

  • R
  • Jun 27, 2024
  • 4.17 MB
  • 87
  • 1.21
  • NeoForge

File Name

ProbeJS-7.0.0.jar

Supported Versions

  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:probejs-585406:5478244"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v7.0.0 (1.21)

JavaScript Project

  • A separate jsconfig.json is now generated for each script type.
  • Each script type will only be able to access their own events and bindings.
  • Typing for each script type is now generated at .minecraft/.probe, instead of .minecraft/kubejs/probe.
  • Does not require you to place scripts under src/ folder anymore. However, it is still advised to do so for a better project structure.
  • Also generates a test/ folder for each script type, scripts in this folder will be able to invoke some functions for debugging.

Typing

  • Generation of class types now adapt to a more module-like manner to allow the auto-import to work.
  • Improved completion performance by over 10x via separating complex object types to individual type declarations.

Java Class Discovery

  • Decompiler now uses runtime class bytecode to generate decompiled code, meaning that most of the results is deobfuscated and well-defined.
  • Implemented a class scanner to discover mod, NeoForge and Minecraft classes in order to eliminate the need of checking registry classes or a lot of other work. Basically those are all classes you can load in the game.

require and export

  • require is largely fixed by using Rhino's parser to patch the script code.
  • ESM import is not supported due to fundamental conflicts to Rhino.
  • Scope isolation is now off by default.

VSCode Extension

  • Rewritten the extension for better VSCode-Minecraft interaction.

Showcase video (with Extension):

https://github.com/Prunoideae/ProbeJS/assets/24620047/5cbdf7ca-9a51-4622-8f99-fa8150a48aa4