Description
๐ Prism API
The Ultimate Rendering Framework for Minecraft NeoForge/Fabric.
Prism is a high-performance, developer-friendly UI and rendering library designed to bridge the gap between "standard modded UIs" and "professional dashboard experiences." It provides a suite of tools for handling complex layouts, fluid dynamics, and butter-smooth animations with minimal boilerplate.
โ ๏ธ Prism API is a Library Mod!
This mod does not add any content to the game on its own. It is a technical dependency used by other mods.
- Players: You only need this if another mod specifically requires it.
- Developers: Check our [GitHub/Wiki] for documentation on how to use this API.
โจ Features
- โก Hybrid Rendering: Combines immediate-mode convenience with retained-mode efficiency.
- ๐ Advanced Fluid Tanks: Built-in support for animated fluid rendering with custom tiling, UV clipping, and dynamic tooltips.
- ๐ Smooth Motion Engine: A full suite of 30+ easing functions (Sine, Elastic, Bounce, etc.) with Delta-Time independent smoothing.
- ๐ Gradient Typography: Per-character color interpolation supporting Component color multiplication (tinting).
- ๐ Adaptive Layouts: Flex-box inspired PrismLayout system for automatic horizontal and vertical element positioning.
- โ๏ธ Precision Clipping: Easy-to-use Scissor API for marquees, scrolling lists, and contained UI elements.
๐จ Demo of the example usage
Foundational v1.0.0 - Core 2D UI components, fluids, and layouts.

The Architect v1.1.0 - WORK IN PROGRESS - 3D-on-2D Pipeline, virtual space rendering, and NBT structures.

๐ ๏ธ For Developers
PrismAPI is designed to be easy to implement. For the latest JitPack implementation guide and technical documentation, please visit our GitHub Quick Start Guide.
๐ License
This project is licensed under the MIT License. You are free to use this API in any mod or modpack, provided that the original copyright notice and this permission notice are included in all copies or substantial portions of the software.
Prism isn't just an API; it's a new perspective on Minecraft UI.


