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Primal Extinction

A Survival Tech Mod focused on The Stone Age and Primitive Tech!

File Details

2.0

  • R
  • Mar 3, 2024
  • 397.07 KB
  • 19
  • 1.20.1
  • Forge

File Name

primalextinction-2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:primal-extinction-979622:5154515")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Changelog

Additions

You can now put logs on a campfire to get charcoal

Added Advancements, follow them to get all the recipes

New Tool! Flint Tools are now available

You can now roast new foods at a campfire, like apples

New Storage! A Crate is bigger and cheaper than a pot.

Spoiling! Food now spoils into rotten flesh after some time, cook food to make it last longer

Rotten flesh can be turned into leather at a campfire

New Fishing Rod! A primitive fishing rod can now help you to fish early on!

New Bow! Better than a slingshot!

Fish trap! Place worms (drops from dirt) into a slot and wait for fish to come

Changes

Thatch now drops from all logs

Thatch Fence now connects like normal fences

fixed the cooldown bug

Tanned Leather Armor now has a recipe

tweaked Club Recipe

Sticks now must be obtained from the chopping block by right-clicking with a plank

Minor Tweaks

This may have some bugs! Spoiling took forever to do. This was planned to be a lot bigger than the last update, but many ideas were scrapped or removed. The next update will be huge, that is the plan. It will include retexturing of almost everything and remodeling of a few machines. Also more content and balancing, and of course polishing and bug fixes.