Prehistoric Universe

It brings an entire biome related to prehistory, with new entities, trees, weapons and armor!

File Details

Prehistoric Universe Beta 1.4.0

  • B
  • Feb 16, 2025
  • 613.85 KB
  • 106
  • 1.20.1
  • Forge

File Name

prehistoricuniverse-1.4.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:prehistoric-universe-1087351:6200476")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- 2 new species of prehistoric animals, the Therizinosaurus and the Styracosaurus.
- 2 new flowers, the Aglaophyton and the Horneophyton.
- 1 new type of tree, the Calamites, with its set of blocks and sapling.

- 2 new plants, the Asteroxylon and the Tall, which appear in both types of swamps.

- The mod's tree sprouts now drop less frequently.

- The styracosaurus now has a low chance of dropping its horn when killed.
- You can now craft the prehistoric sword, the bone hilt, and the sharp styracosaurus horn with a stick. (The sharp horn is crafted by putting a horn in the stone cutter)
- Apples can no longer be obtained from the aforementioned trees.

- All mobs of the mod now drop prehistoric bones, which you can use to craft the bone hilt.

- A new mob, Diadectes, that will appear in the swamp and with very low probability in the prehistoric plains.
- The texture of the tusk smithing template has been modified when placed on armor.

- The mod is now in Portuguese and French
Bug fixes:
- It no longer looks like you have xrayed through doors and trapdoors.
- Structures no longer appear in rivers.
- The prehistoric plain is no longer the size of a mountain.
- Araucariaceae leaves no longer fall off when breaking the log.
- Color adjustments in the biome, the grass is not as dark and does not resemble the color of the swamp as much and the sky is lighter.

- The gorgosaurus tusk is harder to get when dying or in chests.

- It is now harder to get the tusk smithing template in chests.