Praxic v0.4.0
Curse Maven Snippet
What's new
β‘ 0.4.0 β Engine Update
PRAXIC now thinks before it acts.
π§ Engine
π VL Decay β Violations fade over time. Every 5 seconds without a flag, VL drops by 1. Clean players recover naturally β no manual resets, no unfair buildup.
β©οΈ Setback β New action type: teleport back to last safe position instead of kicking. Same protection, less disruption. Set any check to
"setback"in config.
π‘ Lag Compensation β Thresholds scale with player ping automatically. High latency gets room to breathe, low ping is held tight. Capped at 500ms to prevent spoofing.
π‘οΈ New Checks
π JesusCheck β Detects walking on water. Accounts for Frost Walker, lily pads, water exit, knockback and vehicles.
π₯ VelocityCheck β Detects knockback cancellation. Records position on hit, checks displacement 5 ticks later. Conservative threshold covers walls and weak hits.
π§ Admin Tools
π‘οΈ Whitelist β
/praxic whitelist add/remove/listβ exclude trusted players from all checks. Persistent across restarts. Shows online/offline status.
π History β
/praxic history <player>β persistent violation log with timestamps, actions and details. Works offline. Keeps 50 entries per player, shows last 10.
βοΈ Technical Changes
LagCompensationutility: clamped linear scaling per check, capped at 500ms.WhitelistManager:Set<UUID>with JSON persistence inconfig/praxic-whitelist.json.HistoryManager: per-player violation log with 50-entry cap inconfig/praxic-history.json.CheckManager: VL decay every 100 ticks, whitelist bypass beforerunChecks.PlayerData: addedlastSafeX/Y/Z,prevHurtTime, knockback tracking fields.ViolationManager: records toHistoryManageron every flag, newsetbackcase.- Internal version bump to 0.4.0.
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