Description
This mod adds a system in which every mob that spawns (including the player if you have it turned on in the config, this will automatically be set to false per world) will have a somewhat randomized size and strength. If you spawn big, you will be fast, strong, do more damage, have more health, take less fall damage, etc. If your small, all I have to say is GOOD LUCK.
Any reccomendations or things you want added? tell me in the comments. Also, I promise im working on a new stuff infection update. Definetely...
UPDATE 1: added a new config system that hopefully works. All commands are started with "/powerscaling"
Note: If you ever want to manually scale mobs, you can do so by adding either the "Grow" or "Shrink" effect onto the mob. It will do exactly what you think it does scaled based off of the level of the potion effect.


