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Adds potion shrines that give customizable effects when used.

Description

This mod adds shrines to the world that give effects when right-clicked. 
For questions and feedback, leave a comment here or join our discord:
https://discord.com/invite/RdZ2yCksRd

**In-Game GUI for Editing Shrines**

We have added a menu for editing the properties of individual shrines:

  • Accessible in creative mode
  • Allows you to edit the effect, duration, cooldown, and more!
  • Includes buttons for copying block or item NBT
  • Great for custom structures, dungeons, adventure maps, and modpack creators!

**Config Options**

We have included comprehensive config options that allow you to customize the following:

  • General Config:
    • Whether or not shrines replenish to be used again 
    • Wilderness shrine rarity
    • Whether or not shrines are indestructible
    • Whether or not shrines drop their item when mined in survival
  • Shrines Config allows you to create your own shrines or modify our default ones:
    • Set the effect, duration, and amplifier (effect level) that the shrine gives (Use effects from any mod!)
    • How long the shrine takes to replenish
    • Set the weight to determine the probability of the custom shrine being selected
    • Declare an image to use for the effect icon (see below)
  • AoE Shrines have additional config options including:
    • Set the radius of the AoE
    • Set whether players and/or monsters are affected

**How To Add Custom Icons**

The mod auto-generates a resource pack when you run the game. You could also create your own resource pack.
The pack is structured as follows:

Potion Shrine Icons
├── pack.mcmeta├── README.txt
└── assets
    └── potion_shrines
        ├── models
        │   └── icon
        │       └── default.json
        └── textures
            └── icon
                ├── default.png
                └── [add your icon PNG here]

In the "textures/icon" folder put the desired png for the custom icon (nothing more than 64x64 is recommended).
*In order for these to be usable, the game MUST be restarted after adding a png.