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Pokecube 1.7.10 with many crashes fixed and QOL updates

Description

Pokecube with many crashes fixed and QOL updates

 

COFHCore ingame water crash fixed

 

String name startup crashed fixed

 

Weird 3d pokeball on starter selection screen removed

 

removed adjusted biome in f3 screen

 

fixed pokedex biome crash with endlessids

 

made wild pokemon not attack eachother

 

fixed pokemon dropping yellow tconstruct hearts and immersive engineering bags

 

fixed players being kicked when a flying pokemon tries to go into carpenters blocks trap door because it was checking if it's a ladder

 

fixed crash from pokemon trying to play broken sound files

 

backported pokecube 1.12 sounds

 

removed pokemon mating with other random pokemon in the area(would cause an infinite amount of pokemon to generate over time)

 

removed log spam

 

optimized memory usage

 

//NOTE: if you are using recurrent complex with the mod then the spawn structure and village structures will still spawn if you turn them off in the config, you need to add this to your recurrent complex config:

S:structureGenerationMatcher=!FrontierPokecenter1.5 & !Pokecenter

//NOTE: Script to fix the Pokecube Thaumcraft tab with Minetweaker:
 mods.thaumcraft.Research.moveResearch("THAUMIUMPOKECUBE", "THAUMATURGY", -3, -1);
 mods.thaumcraft.Research.removeTab("POKECUBE");

 

//NOTE: If using with worldtooltips, make sure to rename worldtooltips to "+worldtooltips" so it gets loaded before pokecube, otherwise your items will have no tooltips :)


THIS PROJECT IS UNDER THE MIT LICENSE