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Pokecube AIO

Pokemobs for Minecraft!

File Details

pokecube-aio-1.15.2-2.7.9.jar

  • R
  • Jun 6, 2020
  • 55.91 MB
  • 5.6K
  • 1.15.2

File Name

pokecube-aio-1.15.2-2.7.9.jar

Supported Versions

  • 1.15.2

Fixes

  • #427 some mob duping cases should be gone now
  • #429 shouldn't crash when doing these terrain checks
  • #430 shouldn't crash in some rare cases of eating plants
  • #432 giant mobs made small shouldn't have headroom issues with suffocation
  • #434 some blocks should have their transparency flagged correctly now
  • #436 the mob sendout is now validated for room again, returning the cube if it fails to find room
  • #437 pokecubes can't be thrown through doors/bars/panes anymore
  • adjustments to the raid spawn block, should have better hitbox, etc
  • breedable legends should be able to breed again
  • teleport no longer does the action if in combat
  • growl/leer/etc attacks should work properly now
  • stat effects on vanilla mobs should work more properly
  • mobs shouldn't forget targets before/after mega evolution
  • trainer mobs shouldn't spam you with "no longer wants to battle"
  • some misc freezing bugs are gone
  • ram optimizations
  • a memory leak in mob AI is gone

Tweaks

  • Adjustments to trainer mob control, should reduce number of times they tell their mobs to attack
  • general "combat" tracking is improved, now runs on a 1s timer for leaving combat state, this then interacts with a 2.5s timer for clearing stat effects
  • size gene adjustment was re-balanced, remove ability to go negative (not that it mattered much, as that was already handled to go positive)
  • PC/inventory save criteria adjusted, it should unload some of them if the owner is not on
  • re-arranged where unown forms are specified, should standardize that a bit better, also put vivillon there

New

  • #438 added a config for allowing players on the same team to battle
  • support for the World Blender mod, it can now register worldgen and pokemob spawns from its own data more easily

Model Reworks

  • Shellos Line
  • Scatterbug Line