File Details
pokecube-aio-1.15.2-2.7.9.jar
- R
- Jun 6, 2020
- 55.91 MB
- 5.6K
- 1.15.2
File Name
pokecube-aio-1.15.2-2.7.9.jar
Supported Versions
- 1.15.2
Fixes
- #427 some mob duping cases should be gone now
- #429 shouldn't crash when doing these terrain checks
- #430 shouldn't crash in some rare cases of eating plants
- #432 giant mobs made small shouldn't have headroom issues with suffocation
- #434 some blocks should have their transparency flagged correctly now
- #436 the mob sendout is now validated for room again, returning the cube if it fails to find room
- #437 pokecubes can't be thrown through doors/bars/panes anymore
- adjustments to the raid spawn block, should have better hitbox, etc
- breedable legends should be able to breed again
- teleport no longer does the action if in combat
- growl/leer/etc attacks should work properly now
- stat effects on vanilla mobs should work more properly
- mobs shouldn't forget targets before/after mega evolution
- trainer mobs shouldn't spam you with "no longer wants to battle"
- some misc freezing bugs are gone
- ram optimizations
- a memory leak in mob AI is gone
Tweaks
- Adjustments to trainer mob control, should reduce number of times they tell their mobs to attack
- general "combat" tracking is improved, now runs on a 1s timer for leaving combat state, this then interacts with a 2.5s timer for clearing stat effects
- size gene adjustment was re-balanced, remove ability to go negative (not that it mattered much, as that was already handled to go positive)
- PC/inventory save criteria adjusted, it should unload some of them if the owner is not on
- re-arranged where unown forms are specified, should standardize that a bit better, also put vivillon there
New
- #438 added a config for allowing players on the same team to battle
- support for the World Blender mod, it can now register worldgen and pokemob spawns from its own data more easily
Model Reworks
- Shellos Line
- Scatterbug Line

