File Details
PocketMorph 2.0.0
- R
- Jun 9, 2026
- 1.11 MB
- 111
- 1.21.1
- Fabric
File Name
pocketmorph-2.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
PocketMorph 2.0.0 Changelog
PocketMorph 2.0.0 is a major release focused on turning PocketMorph from a command-first transformation mod into a polished transformation and self-battler experience for Cobblemon.
New: Full PocketMorph Transformation GUI
- Added a dedicated PocketMorph GUI for browsing, previewing, and applying transformations.
- Added a searchable Base Pokémon browser with scrollable visual cards.
- Added a form browser with visual form cards, locked-form handling, pinned Default form support, and clearer selected-form highlighting.
- Added a large Live Preview panel for the selected Pokémon/form.
- Added support for opening the GUI through
/disguise guiand theOpen PocketMorph GUIkeybind.
New: Live Preview
- Added a live Pokémon preview in the main GUI.
- Added preview controls:
- left-drag to rotate;
- right-drag to pan;
- scroll to zoom;
- middle-click to reset view.
- Added type icons, ability indicators, stat summaries, form information, shiny/gender indicators, and availability hints.
- Added deterministic preview handling for shiny, gender, forms, and properties.
- Improved preview performance and reduced FPS impact from rapid GUI changes.
New: Properties, Favorites, and Random
- Added GUI controls for common transformation properties, including shiny, gender, scale, nickname, and displayed level.
- Added a Favorites tab for saving completed transformations.
- Added favorite badges on saved Base/Form cards.
- Added a Live Preview favorite button for saving/removing the last successful transformation.
- Added a Random tab with toggles for randomizing forms, shiny, gender, and scale.
- Favorites and Random were optimized to avoid major GUI FPS drops.
New: Self-Pokémon Battler System
- Added the self-battler system, allowing a player’s current transformation to be used as a party-slot Pokémon for Cobblemon battles.
- Self-battlers are now enabled by default in new server configs.
- Added protections so self-battlers cannot be accidentally released, traded, transferred, or moved into storage in unsafe ways.
- Added rescue/remove tools for recovering self-battlers if something goes wrong.
- Added battle-state guards so players cannot transform or clear transformations at unsafe times during battle.
- Added evolution synchronization so self-battler evolution can update the saved transformation cleanly.
- Added handling for battle-only forms and gimmick transformations where supported.
- Added model hide/restore behavior so the player model and self-battler model do not visually overlap during battle.
- Self-battlers can be edited with commands like /pokeedit while they're in your party
New: Battler Panel and Use Item Support
- Added the PocketMorph Battler side panel. Default keybind is right-arrow, editable in controls.
- Added battler portrait/status display.
- Added battler actions for adding, syncing, removing, rescuing, held items, cosmetics, battle camera, and Use Item.
- Added support for using right-click-style items on self-battlers through the Battler panel, including TMCraft TM disks.
Transformation and Visual Improvements
- Improved Pokémon/form selection and validation.
- Improved support for shiny, gender, scale, nickname, level, form, aspect, and cosmetic-related properties.
- Improved compatibility with addon forms and resource-pack-driven visual forms.
- Added support for Pokédex shiny restrictions through server config.
- Improved local and remote multiplayer transformation synchronization.
- Improved persistent transformation saves
Held Item and Cosmetic Improvements
- Improved transformed-player held-item rendering across many normal, Mega, and addon forms.
- Fixed held-item orientation for several common hand-held species/forms.
- Added special handling for tricky cases such as Mega forms and other models with unusual item locators.
- Improved cosmetic compatibility groundwork, including alias/diagnostic handling for addon cosmetic items.
- Fixed Lucario/Riolu scarf cosmetic visual handling for supported addon cosmetics.
Camera, Hitbox, Raycast, and Scale Improvements
- Improved first-person and third-person transformed camera behavior for small, large, long-bodied, flying, and human-like Pokémon.
- Improved large-form camera zoom/distance tuning.
- Improved transformed-player hitbox matching and config controls.
- Improved block reach, raycast, fluid placement, and item-use alignment for transformed bodies.
- Improved Poké Ball throw origins across scale and body-shape changes.
- Improved camera safety in tight spaces and near walls.
- Improved scale controls and config descriptions.
Movement, Riding, and Utility Improvements
- Improved land Speed boost rules for eligible ground-based Pokémon.
- Added/cleaned Fire-type lava movement support and rider Fire Resistance sharing.
- Improved transformed-player riding behavior while respecting Cobblemon/addon ride data.
- Improved rider camera and pose handling.
- Preserved held items and armor while mounted; mounted accessories/backpacks remain hidden for compatibility.
Animation Fixes
- Fixed or improved several sparse-pose and unusual-animation cases.
- Improved Gmax and large-form animation handling.
- Improved floating/small-form movement animation fallbacks.
- Improved airborne movement behavior for certain sparse flying/floating Pokémon.
- Preserved accepted sand animation fixes for Garchomp and other tested cases.
Permissions and Server Controls
- Improved LuckPerms/fabric-permissions-api enforcement.
- Fixed denied-transform visual reset issues.
- Reduced permission-denial chat details while preserving admin/debug detail in logs.
- Expanded server config options with clearer descriptions, defaults, and warnings.
- Cleaned config descriptions to remove internal development wording.
- Added concise warnings for high-impact settings such as large scale, lava boost strength, camera offsets, hitbox size, damage boosts, mining Haste, and step assist.
Performance Improvements
- Optimized Favorites/Random tab rendering and favorite-badge lookups.
- Reduced persistent transform save/log spam.
- Improved render refresh behavior for transformed players.
Debug and Message Cleanup
- Shortened normal player-facing chat messages.
- Kept debug details available through debug commands instead of routine chat.
- Removed internal build/stage language from player-facing config descriptions and debug headers where practical.
Notes
- Existing server configs are preserved where possible. New config defaults may differ from older releases.
- Self-battlers are enabled by default for new configs in 2.0.0.
- Very large scale values and high movement/camera multipliers can affect performance or gameplay feel; review server configs before opening public servers.