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Pocket Door

Create your own pocket dimension! Very simple!
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pocketdoor-1.9.0 for mc26.2

File namepocketdoor-1.9.0-mc26.2.jar
Uploader
ChuckleForgeChuckleForge
Uploaded
Nov 3, 2026
Downloads
21
Size
120.7 KB
Mod Loaders
NeoForge
File ID
9427345
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:pocket-door-1751090:9427345"

Learn more about Curse Maven

What's new

Pocket Door 1.9.0 for Minecraft 26.2 (NeoForge)

Save-compatible with 1.8.x.

New: configurable pocket size

  • New config keys in pocketdims-common.toml, section [pocket]: width (east-west), length (north-south, the exit door stays in the middle of the north wall) and height. All default to 64, the original size. Width and length 8 to 480, height 8 to 190.
  • Every pocket saves the size it was built with, so the config only affects pockets built after the change. Existing pockets stay exactly as they are.
  • /pocket admin reset <player> wipes a pocket and rebuilds it at the configured size; chunk loading follows the new room.
  • /pocket info shows the pocket's size.
  • Very large rooms take longer to build on first entry and to sweep for holes.

Locking and trust

  • Your lock choice now sticks: unlocking a pocket while "new pockets locked" is on no longer re-locks it, and the sneak-click toggle reads the right state.
  • Banning, untrusting or transferring a pocket now sends the affected player out immediately if they are inside.
  • /pocket trust with several names no longer stops at your own name.
  • Players banned while offline are no longer admitted on login.
  • Admins no longer bypass the chunk-loading limits on their own /pocket load; /pocket admin load still does.

Visitor protection

  • Look-only visitors can no longer pick up items (except ones they threw), use armor stands or move item frames.
  • Visitors without build rights can no longer place boats, armor stands, paintings or item frames, throw splash or lingering potions, or fill and empty cauldrons.
  • Holding a tool no longer blocks visitors from opening doors, chests and buttons; only the item use is refused, and ghost items in the hotbar are fixed.
  • Non-owners can open the exit door while sneaking empty-handed again.

Pocket shell

  • Shell holes containing water, lava or fire are now healed like empty ones.
  • Waterlogged wall skins are no longer swept away.
  • Pistons and carved pumpkins are refused as wall skins (they could open the shell).

Travel and safety

  • Pocket admission is cleared properly when another mod teleports you out, on relog and on respawn, and cooldowns survive a relog.
  • Pets and mounts that would land inside a block now arrive at your spot instead.
  • Passengers are only dismounted once the trip is actually happening.
  • A cancelled Enter event no longer leaves a half-built pocket behind.
  • /pocket home from inside another pocket now fires the Leave event.
  • Return height default now matches the other versions.

Other

  • Corrupt save entries are skipped instead of crashing the load.
  • Contraption hooks (Create Aeronautics, Valkyrien Skies) stop logging after an API mismatch instead of warning on every door use.

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