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Plus Weapons!

A mod, with tons of new weapons, tools and mechanics! Catered around a PVP Experience with weapons you must be skilled to use!

File Details

Plus Weapons 4.2 (1.16.5)

  • R
  • Apr 30, 2021
  • 4.97 MB
  • 229
  • 1.16.5
  • Forge

File Name

Plus Weapons 4.2 (1.16.5).jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:plus-weapons-368278:3294081")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Reap your rewards!

 

SCYTHES!!!

Scythes have once again got major changes! Similar to the katana update they all have new textures, along with many new ones added, all scythes also have the ability to be enchanted with Pulling(Increases the distance mobs are pulled towards you) and Pull Timing(Decreases the cooldown time before you can pull an enemy again), scythes also have been rebalanced with new standard crafting, along with being fully enchantable with all enchants for both MC and PlusWeapons!

 

Charm and Platinum are now affected by fortune, for Charm ore breaking it with fortune will increase the maximum amount you can get, while also giving more as the "minimum", as an example the maximum you can get with no fortune will be 3, and a minimum of 1, with fortune 3, the maximum you can get is 16 from one block!

 

Platinum will always have a chance at giving you 2 platinum, 10% chance with no fortune, 25% with fortune 1, 50% with fortune 2, and 75% with fortune 3, all from one block!

 

Bug fixes include -

Spiked wooden sword glitch, you get one at the start and never again does that annoying sword spawn in your inventory!

Winded Blade now actually has the proper ability and enchantability

Hotfix towards Players being pull able, now should work how ever this is still on and off, more details on this issue in specific are coming in and I am attempting to do a final fix soon! For now do mess around with mobs and get used to the mechanic as it will stay!