Description
🎮 Plop — An OptiFine alternative for Fabric 1.20.1
A comprehensive optimization and graphics enhancement mod for 1.20.1 Fabric.
120+ settings organized into 10 categories with a full-featured interface.
10 Settings Categories:
⚡ Performance
| Setting | Description |
|---|---|
| Smooth FPS | Smooths framerate spikes |
| Fast Render | Optimizes the rendering pipeline |
| Fast Math | Uses simplified mathematical functions |
| Smooth World | Smooths world loading |
| Lazy Chunks | Delays the loading of distant chunks |
| Smart Animations | Only animates visible textures |
| Entity Culling | Stops rendering entities that are out of view |
| Chunk Updates/Frame | 1-5 chunk updates per frame |
| FPS Limit | 0 (unlimited) to 260 |
| Simulation Distance | 5-32 chunks |
| Entity Render Distance | 50-500% |
| TileEntity Distance | 16-256 blocks |
| Render Regions | Enables region rendering |
| Item/Block Optimization | Optimized rendering |
✦ Quality / Graphics
| Setting | Description |
|---|---|
| Mipmap 0-4x | Mipmapping levels |
| Mipmap Type | Nearest / Linear / Bilinear / Trilinear |
| Antialiasing | OFF / 2x / 4x / 8x |
| Anisotropic Filtering | OFF / 2x / 4x / 8x / 16x |
| Better Grass | Grass texture on the sides of blocks (Fast/Fancy) |
| Connected Textures | Connects glass textures, etc. |
| Custom Colors/Sky/Items | Supports custom resource packs |
| Emissive Textures | Emissive (glowing) textures |
| Natural Textures | Random rotation to avoid repetition |
| Better Snow | Snow on the sides of blocks |
| Clear Water | Transparent water |
| Random Entities | Random textures for entities |
❀ Details
| Setting | Description |
|---|---|
| Clouds | OFF / Fast / Fancy |
| Cloud Height | Height offset |
| Trees | Fast / Fancy / Smart |
| Rain/Snow | OFF / Fast / Fancy |
| Sky / Stars / Sun | Toggle ON/OFF |
| Fog | OFF / Fast / Fancy |
| Water | Fast / Fancy |
| Dropped Items | 2D / 3D |
| Entity Shadows | Toggle |
| Vignette | Fast / Fancy |
| Biome Blend | 0 (OFF) to 7 (15x15) |
♨ Animations (Toggle all with one click)
- 12 togglable animations: Water, Lava, Fire, Portal, Redstone, Explosion, Flame, Smoke, Void, Terrain, Items, Textures
- 9 togglable particle types: Water, Rain, Portal, Explosion, Drips, Fireworks, Campfire, Potions, Soul
☀ Lighting
| Setting | Description |
|---|---|
| Dynamic Lights | Dynamic lighting (e.g., torch in hand) |
| Mode | OFF / Fast / Fancy |
| Smooth Lighting | Smooth lighting 0-100% |
| Gamma | 0.0 to 5.0 (fullbright at 5.0) |
| Flicker | Toggle light flickering |
☁ Weather / Fog
| Setting | Description |
|---|---|
| Fog Density | 0.0 to 2.0 |
| No Fog | Per dimension: Caves / Water / Nether / End |
| Weather Strength | 0.0 to 2.0x |
| Improved Rain/Snow | Denser particles |
| Lightning Flashes | Toggle |
| Weather Sounds | Toggle |
◎ HUD / Interface
15 togglable information elements:
- FPS, Coordinates, Biome, Direction (with degrees)
- Light Level, RAM (with %), TPS
- Entity Count, Loaded Chunks, Server IP
- In-game Day, In-game Time, Real Time
- Slime Chunk, CPS (Clicks per second)
Display Options:
- Position: 4 corners of the screen
- Scale: 0.5x to 3.0x
- Semi-transparent background with adjustable opacity
🔎 Zoom
| Setting | Description |
|---|---|
| Zoom Enabled | Toggle |
| Factor | 2x to 10x |
| Smooth Zoom | Smooth visual transition |
| Scroll Wheel = Zoom | Scroll to adjust zoom level |
✎ Advanced Rendering
| Setting | Description |
|---|---|
| Render Distance | 2-32 chunks |
| Graphics Mode | Fast / Fancy / Fabulous |
| GUI Scale | Auto / 1-4x |
| Fullscreen / VSync | Toggle |
| FOV | 30° to 110° |
| Distortion / FOV Effects | 0.0 to 1.0 |
| Brightness | 0.0 to 1.0 |






