PlayTime Overlay 1.4.0
Curse Maven Snippet
What's new
Added
- Added a General setting with a compact tooltip to keep overlay sizes independent of Minecraft GUI Scale, using their own base scale when disabled. General appears last and also provides the position editor button; GUI-linked sizing remains enabled by default.
Changed
- Overlay centers now stay fixed when changing GUI Scale, overlay scale, or text width, adapt to window size, and retain their saved layout when temporarily constrained by screen edges.
- Increased the maximum scale of all three HUD elements from 3.0x to 5.0x, keeping the existing 0.1 steps and scaling behavior.
Fixed
- Failed settings saves no longer change the active HUD; edits can be discarded or retried while keeping independently saved positions.
- Incomplete or invalid hex colors can no longer be confirmed in the color picker.
- HUD elements remain selectable when dragged over the position editor's controls.
- Improved playtime tracking and automatic save retries, including while the game is paused.
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