Player Marketplace

A player-driven marketplace and economy mod with global listings, secure trading, mail delivery, balances, passive income, admin controls, and optional TAB integration.
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marketplace-1.1.0.jar

File namemarketplace-1.1.0.jar
Uploader
BeardBearBeardBear
Uploaded
Sep 12, 2026
Downloads
9
Size
210.3 KB
Mod Loaders
NeoForge
File ID
8862693
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-marketplace-1684610:8862693"

Learn more about Curse Maven

What's new

New Feature/items

Daily/Weekly Quests

  • Added daily and weekly quests with progress tracking and claimable rewards
  • Each player rolls 3 daily quests and 1 weekly quest from JSON template pools
  • Templates live in config/marketplace/daily.json and weekly.json (generated on first start)
  • Block filters support ids, tags (#c:ores, #c:ores/iron), and path wildcards (*:iron_ore)
  • Rewards support coins, items, and commands
  • Open quests with keybind H or /marketplace quests
  • Daily reset at midnight local time by default, weekly on Monday
  • Optional quests.autoClaim grants rewards on completion without claiming
  • Operators can reload templates with /marketplace quests reload
  • Quest templates support optional group. Groups 1+ allow at most one quest per group when rolling. Group 0 has no limit.

Sales history

  • Sellers get a chat message when someone buys their listing while they are online
  • New History tab next to Sell shows personal sales for 24 hours

Market stats

  • New Stats tab with lifetime sold/bought counts, coins spent, coins earned, and net result
  • Placement fees count as spent, sale income uses the amount after sale fee
  • History tab moved next to Mail

Passive income

  • Optional requiredCompletedDailyQuests gates today's payout on completing that many daily quests the previous calendar day. 0 disables. Ignored when quests are disabled.

Changes

Passive income

  • Passive income now pays once per calendar day using the same reset as daily quests. Removed intervalHours
  • Quest payout credit is valid only for the immediately previous day

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