player-corpse-1.1.1-mc26.1-26.3-neoforge.jar
Curse Maven Snippet
What's new
⚔️ Stuck Weapon Visual Improvements
- Natural & Varied Placement: Weapons stuck in corpses (swords, arrows, etc.) no longer appear in the exact same spot; they are now naturally distributed across the chest area (left, right, upper chest, and upper abdomen).
- Dynamic Angles & Tilts: Each corpse now features a unique penetration angle, tilt (30° - 60°), and embed depth for a more dynamic and realistic death scene.
- Alignment Fix: Fixed an issue where weapons could drift out of bounds or onto the shoulders; stuck weapons are now cleanly anchored to the chest region.
🛠️ Compatibility & Stability
- Minecraft 26.3 Support: Resolved launch and compilation issues preventing stuck weapons from rendering correctly on Minecraft 26.3 (NeoForge & Fabric) due to internal PoseStack API changes.
- All Versions Synchronized: Improvements are now live across all supported versions (1.20.1, 1.21.1, 26.x) for Fabric, NeoForge, and Forge.
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