Player Animation Core

A NeoForge library for non-conflicting player animations. Layered animation stack, Molang support, first-person model rendering, and simple API for mod integration. Multiple mods can animate the player simultaneously.

File Details

Player Animation Core (0.0.0-beta.19)

  • B
  • Jul 11, 2026
  • 1.70 MB
  • 12
  • 26.1.2
  • NeoForge

File Name

player_animation_core-0.0.0-beta.19.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-animation-core-1602505:8413583"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Player Animation Core v0.0.0-beta.19 — Configurable Arm Rotation Scale

Changes

  • FirstPersonConfiguration.armRotationScale — new configurable field (default 1.0f). Replaces the hardcoded 0.2f in HANDS_ONLY_ARM mode. Mods can now set per-weapon rotation scales via setArmRotationScale().

Quick example

```java controller.setFirstPersonConfiguration( new FirstPersonConfiguration() .setArmRotationScale(1.0f) .setShowArmor(true));