File Details
Player Animation Core (0.0.0-beta.18)
- B
- Jul 11, 2026
- 1.70 MB
- 8
- 26.1.2
- NeoForge
File Name
player_animation_core-0.0.0-beta.18.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
Player Animation Core v0.0.0-beta.18 — HANDS_ONLY_ARM
New
FirstPersonMode.HANDS_ONLY_ARM— appliesright_arm/left_armbone rotations (scaled ×0.2) to vanilla first-person item rendering. Matches third-person arm swing exactly without needing separate item keyframes. No position/scale applied — only rotation.
FirstPerson modes summary
| Mode | Camera | Vanilla hands | Visual |
|---|---|---|---|
THIRD_PERSON_MODEL |
Detached | Cancelled | Full 3D model rendered in FPV |
HANDS_ONLY |
Normal | Preserved | Uses right_item bone (position+rotation) |
HANDS_ONLY_ARM |
Normal | Preserved | Uses right_arm bone (rotation only, ×0.2) |
Fixes since beta.3
- Crash: ClassCastException with elytras/capes
- Crash: AvatarMixin circular dependency
- Crash: HumanoidArmorLayerMixin missing CallbackInfo
- Extra arms in first person (relaxed isActive() check)
- Invisible armor in first person
- First attack animation not playing (hasAnimationFinished null check)
- First-person config ignored when inactive (removed isActive() requirement)