Player Animation Core

A NeoForge library for non-conflicting player animations. Layered animation stack, Molang support, first-person model rendering, and simple API for mod integration. Multiple mods can animate the player simultaneously.

File Details

Player Animation Core (0.0.0-beta.16)

  • B
  • Jul 10, 2026
  • 1.70 MB
  • 15
  • 26.1.2
  • NeoForge

File Name

player_animation_core-0.0.0-beta.16.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-animation-core-1602505:8406457"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Player Animation Core v0.0.0-beta.16

  • Added FirstPersonMode.HANDS_ONLY — new mode that only animates arms without replacing vanilla first-person rendering (no camera detachment, no vanilla hand cancellation)
  • LevelRendererMixin.fakeThirdPersonMode() — now only forces camera detached when mode is THIRD_PERSON_MODEL

This mode is intended for mods like dinamyc_combat that want PAL's arm animations applied on top of the vanilla hand+item rendering, without showing the full 3D player model in first person.