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Plants & Zombies

A Plants Vs. Zombies mod for Minecraft
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plants-and-zombies-1.4.1.jar

File nameplants-and-zombies-1.4.1.jar
Uploader
joshxviiijoshxviii
Uploaded
May 14, 2026
Downloads
3.0K
Size
5.2 MB
Mod Loaders
Fabric
File ID
8088811
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:plants-and-zombies-1465580:8088811"

Learn more about Curse Maven

What's new

Additions:

  • Added Bonk Choy
    • Spawns in Bamboo Jungle and Savanna biomes.
  • Solar battery can be placed and will absorb nearby sun.
    • The light level and redstone level changes depending on the store amount of sun.
  • Added Electrified Mob Effect.
    • Being struck by lightning will now apply the Electrified effect.
  • Added translations for seven new languages.
    • Spanish - @Maxi1978
    • Portuguese - @theplayeris1, @Arthurow
    • Filipino - @Arseus
    • Turkish - @TangHere
    • Chinese - @_spos777
    • Japanese - @_spos777
    • Russian - @anyjerk

Fixes/Changes:

General:

  • Separated server and client config files
  • Fixed an issue where the server and client config settings would clash and cause errors.
  • Adjusted spawn rates and drop chances.
  • The Watering Can is able to take water out of a cauldron by crouching.
  • Mailboxes have been updated.
    • All players can now access mailboxes from any loaded chunk within the same dimension.
    • The address list is now sorted by distance from the current mailbox.
    • Added response messages when sending mail.
  • Reduced sun fuel amount by half.
  • Made sun a little easier to pick up
  • Increased the amount of healing sun gives to plants.
  • Fixed issues with projectiles phasing through entities, hitting entities multiple times, and not being deflected
  • Easter egg skins no longer apply when any custom name is given.

Plants:

  • Updated list of projectiles that wallnut can deflect.
  • Wall Nut can now be planted on most solid blocks
  • Potatomine can be planted on sand and gravel blocks.
  • Explosive plants will no longer continue to explode after being tamed.
  • Endermen will now avoid plant projectiles
  • Fixed a bug where plants could still damage player owners when "coopPlanting" and "playerCreditForPlantKills" were enabled.

Zombies:

  • Disco zombie can now only spawn backup when there are < 3 backup dances nearby rather than < 4
  • Improved Digger zombie pathfinding, block breaking speed, and what blocks it can break
  • Gargantuar can only drop a plant pot helmet when killed by a plant
  • Added 1.25% a chance for non-leader zombies to spawn with a flag when the local difficulty is < 1.2

This mod has no additional files