planeshift-1.0.9.jar
Curse Maven Snippet
What's new
Planeshift 1.0.9
- Fixed: a portal showing nothing but the wall it is cut into. The clip-space depth range differs by graphics backend, reverse-Z over minus one to one on OpenGL, zero to one on Vulkan, and three pieces of Planeshift assumed the first. Worst of them, the composite cast its view rays by unprojecting at a depth the range does not have, so the rays missed the opening and every pixel of it was thrown away. All three now measure the range from the projection itself.
- This is the fix for "I can see the portal but no world behind it" and for "wood behind the portal". 1.0.7 and 1.0.8 fixed two of the three and were not enough on their own.
/planeshift clearnow says it only removes planes placed with that command, and how many others belong to a mod. "Cleared 0 plane(s)" was being read as "clearing is broken" by people trying to clear a portal they had shot the gun's pair is the gun's to remove.
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