Description
Pipe Goggles
Description
Pipe Goggles currently only adds a single item, the Pipe Goggles. They allow the wearer to see various plumbing through the walls.
Usage
Right click with the goggles in hand to open a small configuration GUI.

Insert the pipes you want to see into the colored slots.
The goggles can be in three different modes:
- Always on: The goggles are always active, showing all pipes.
- Always off: The goggles are never active, showing no pipes.
- Automatic: The goggles will only show matching pipes when the player is holding a pipe item in their hand.
You can additionally configure the range of the goggles, the line-thickness of the pipes and their opacity.
Depending on the configuration of the mod your goggles will need to be powered to work!
Supported mods (1.21.1):
- Applied Energistics 2
- Create
- EnderIO
- Flux Networks
- IntegratedDynamics
- LaserIO
- Mekanism
- Redstone (from vanilla minecraft)
- Modern Industrialization
- MoreRed
- Oritech
- Pipez
- PneumaticCraft
- Refined Storage
- Replication
- XNet
Supported mods (1.14):
- Refined Storage
- Simple Storage Network
- Inspirations
- Integrated Dynamics
Supported mods (1.12):
- Applied Energistics
- Cyclic
- EnderIO
- Extra Utilities 2
- Immersive Engineering
- Integrated Dynamics
- Mekanism
- OpenComputers
- Refined Storage
- Simple Storage Network
- Thermal Dynamics
Adding support for other mods (1.21.1 and above):
This is pretty straight forward and an example is better than words for this one:
{
"neoforge:conditions": [
{
"type": "neoforge:mod_loaded",
"modid": "xnet"
}
],
"blocks": [
"xnet:netcable",
"xnet:connector"
],
"items": [
"#xnet:cables",
"#xnet:connectors"
],
"mod": "xnet"
}
blocks are the blocks that should be highlighted. These can be block ids or tags. items are the items that enable the goggles in auto-mode to highlight the pipes. Also item ids or tags.
That file should be placed here: <your-data-pack>/data/pipegoggles/pipegoggles/mods/xnet.json.
More examples can be found here.
