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Phasorite Networks

Phasorite Networks is a (WIP, Beta) modern mod for transferring energy wirelessly.

File Details

Phasorite Networks v0.0.1-beta

  • B
  • Nov 17, 2024
  • 678.44 KB
  • 5.2K
  • 1.21.1
  • NeoForge

File Name

phasoritenetworks-0.0.1-beta.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:phasorite-networks-1140963:5915413"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Breaking Changes

  • Only Phasorite Buds drop Phasorite Dust, Phasorite Clusters will not drop Phasorite Dust anymore. Use smelting/blasting recipe to make dust from crystals.
  • Phasorite Components in the inventory might lead to a minor bug. Due to changes in the nbt tag names if you have a phasorite importer/exporter in the inventory and place it, their name may change to the name of the network.

What's Changed

  • Me when I contribute by @Snow-ctrl-c in https://github.com/milosworks/phasorite-networks/pull/1
  • Phasorite Clusters and Buds are now dropped by silktouch.
  • fixed scroll issue on text inputs.
  • added AE2 Charger recipe Phasorite Crystal -> Charged Phasorite Crystal.
  • added furnace recipe Phasorite Crystal -> Phasorite Dust.
  • fixed inventory title showing on screen.
  • fixed writing E (or keybind used to open inventory) closes screen while writing.
  • fixed blurriness option compatibility, so we don't show blur if player has the no blur option.
  • added jade integration.
  • fixed a bug where the components eat your blocks.
  • added component info on tooltips.
  • fixed a bug when a player does not place a component it doesn't let you open it.
  • added full translation support
  • added Reaction Chamber recipe for AdvancedAE mod

New Contributors

Full Changelog: https://github.com/milosworks/phasorite-networks/commits/v0.0.1-beta