Petrichor: Rain & Storms 1.0.0
Curse Maven Snippet
What's new
Added
- Rain types (drizzle, rain, downpour, thunderstorm) that blend into each other, with gusts and wind.
- Drops with depth, curtains of rain sweeping past in the distance, overcast light.
- Rainy air: layered haze over the distance, drifting showers, an overcast sky with rain shafts on the horizon.
- Snowy and dry land keeps the vanilla weather.
- Splashes, rings on water, spray from leaves and mobs, mist in heavy rain.
- Slanted rain does not pass through walls: lee sides stay dry.
- Cinematic storm: the view darkens before a strike, close flashes overexpose it and leave an afterimage, drops freeze in the flash.
- Puddles with reflections and ripples, wet and drying ground, water running off edges and dripping from roofs and leaves.
- A rain soundscape placed in the world: every surface (earth, stone, wood, metal, glass, wool, puddles, water) sounds like itself, light and heavy rain sound different, roofs drum by material, rain beats on windows, drops fall, and rain behind walls sounds muffled.
- Branching lightning with delayed thunder recorded at different distances, muffled indoors.
- Works with shader packs (Iris): the rain is drawn through the pack's weather program and puddles as the pack's water; the mod's haze gives way to the pack's own.
This mod has no additional files