File Details
Persistent Bits 2.0.3
- R
- Jun 28, 2020
- 47.81 KB
- 744
- 1.14.4
- Forge
File Name
PersistentBits-1.14.4-2.0.3.jar
Supported Versions
- 1.14.4
Curse Maven Snippet
Persistent Bits Changelog (1.14)
2.0.3
This is the final release of Persistent Bits in 1.14.4 unless there is some major bug. For new features please upgrade to 1.15.2+ 😀
Added
- Mini Loader! Loads only one chunk, waterloggable, requires a solid block below. Crafts 9 out of 1 full-size loader, and doesn't conflict if chunk loading overlap occurs.
2.0.1
Fixed
- Chunk Loader not dropping anything 🤔
2.0.0
Changed
-
Chunk Loaders are no longer tile entities
- Using a capability to keep track of the number of Chunk Loaders in a chunk
- This capability lets me determine when one is added or removed
- When the first one in the chunk is added, force loading is enabled
- When the last one in the chunk is broken, force loading is stopped
PersistentBits.datisn't a thing anymore - using Forge World Capabilities now- Using vanilla Force Load system instead of Forge Tickets (completely native solution 🙂)
- Loaded chunk "indicator" now uses particles instead of broken client-only visualization blocks
Fixed
(From 1.12.x and below, at least)
- Weirdness with chunk loading tickets not actually working how they're supposed to
- Any issues with the
PersistentBits.datfile when the game/world crashes

