promotional bannermobile promotional banner

Persistent Bits

Simple, Vanilla-like Chunk Loading

File Details

Persistent Bits 2.0.2

  • R
  • Oct 14, 2019
  • 29.99 KB
  • 297.4K
  • 1.14.4
  • Forge

File Name

PersistentBits-1.14.4-2.0.2.jar

Supported Versions

  • 1.14.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:persistent-bits-245681:2808929")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Persistent Bits Changelog (1.14)

2.0.2

Fixed

  • Chunk Loader causing the world to be stuck loading at 100% indefinitely.

2.0.1

Fixed

  • Chunk Loader not dropping anything 🤔

2.0.0

Changed

  • Chunk Loaders are no longer tile entities
    • Using a capability to keep track of the number of Chunk Loaders in a chunk
    • This capability lets me determine when one is added or removed
    • When the first one in the chunk is added, force loading is enabled
    • When the last one in the chunk is broken, force loading is stopped
  • PersistentBits.dat isn't a thing anymore - using Forge World Capabilities now
  • Using vanilla Force Load system instead of Forge Tickets (completely native solution 🙂)
  • Loaded chunk "indicator" now uses particles instead of broken client-only visualization blocks

Fixed

(From 1.12.x and below, at least)

  • Weirdness with chunk loading tickets not actually working how they're supposed to
  • Any issues with the PersistentBits.dat file when the game/world crashes