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Lightweight combat mod that adds proper bow crits!

Description

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"Perfectly balanced, as all things should be.."

 

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Perfectly Balanced Bows is a lightweight and vanilla friendly mod that changes bows, currently it only does two things.

1) Bow Crits. Whenever you fire an arrow at full power, you have a small chance to turn your arrow into a crit arrow. If you hit a target with a crit arrow you will deal an extra 50% damage, additionally you have a higher chance of being granted a crit arrow if you are crouching!

2) Range Based Damage Fall Off. This is a small nerf to long-ranged bow combat to discourage fighting enemies from miles away with bow spam. Essentially the further you are the less damage your arrow will do with it only affecting damage when you are at least 20 blocks away from your target. 



FAQ:

Will this work with modded bows? Yes! but only if they extend BowItem, which they very likely do.

Aren't there bow crits already in vanilla Minecraft? Yes, there is a feature called crits associated with bows in Minecraft, however all it does is give you a slight damage increase randomly when firing a bow. 

It is a bit boring, this mod expands upon that concept by making bows produce proper critical attacks! By default this mod will disable Vanilla crits in favour of Perfectly Balanced Bows system!

Are suggestions allowed? Yes please! The goal is to make this mod a collection of misc features that make bows more interesting in combat. 

Are there config options? Yes, you can configure most features of the mod in the config.


 

Future Plans: 

More bow related features.

"Lucky Arrow" crafted with rabbits feet and gold that always land a crit!

 

Credits:

Kaupenjoe for his Forge Modding tutorials