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Penned In

Store, breed and farm animals in a single block, with no entity lag. Pens change their look to suit what's inside, breed, milk, shear and butcher on their own, and Hopper Pens pipe out items, milk and liquid XP
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pennedin-1.21.1-neoforge-1.2.2.jar

File namepennedin-1.21.1-neoforge-1.2.2.jar
Uploader
andybno1andybno1
Uploaded
Nov 3, 2026
Downloads
57
Size
612.2 KB
Mod Loaders
NeoForge
File ID
9417646
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:penned-in-1754140:9417646"

Learn more about Curse Maven

What's new

## Penned In 1.2.2

### In-game settings
- The **Config** button in the mod list now opens Penned In's settings, so there's no need to edit TOML files.
  - On 1.21.1 and 26.1.2 that's every setting: the client ones, and the server ones in single player.
  - On 1.20.1 it's the client settings: info panel, ambient sounds and their volume, and miniature sizes.
- **Miniature sizes** are now a list you can add to and edit in that screen (`mob id=size`). To find a mob's id, look at it with F3 on.

### Fixes
- Mobs from mods that use the game's keyframe animations (e.g. Unusual Prehistory 2's pterodactylus) stood in a T-pose in pens. They now take their own idle pose.
- Modded mobs are now sized to fit the pen by their whole model, not just their hitbox, so long tails, necks and beaks stay inside the pen. A very long mob is drawn smaller as a result; you can raise its size in the settings if you don't mind some overhang.

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