PeaceSMP

A server-driven alignment mod introducing an advanced Karma tracking system, and game-changing combat abilities for survival multiplayer.
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PeaceSMP 1.2

File namePeaceSMP-1.2.jar
Uploader
GabyProxyGabyProxy
Uploaded
Oct 13, 2026
Downloads
8
Size
886.3 KB
Mod Loaders
Fabric
File ID
9155580
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:peacesmp-1543928:9155580"

Learn more about Curse Maven

What's new

New: /peace menu

  • Your karma in a chest menu. /peace menu, or just /peace, opens a menu that works with a vanilla client: your value and tier, your passives, a progress bar to the next value, your ability cooldowns, and a clickable leaderboard sorted by value, kills or peaceful minutes, with everyone's player head.
  • Nothing in it can be taken out. The chat commands still work as before.

New: Safe zones

  • No PvP where you don't want it. /peace zone add <name> <corner> <corner> marks out an area (your spawn, a market, an event hall) where players can't hurt each other. Hits, arrows and the meteor do nothing there: no damage, no combat tag, no karma.
  • The Ascendant's abilities don't work from inside a zone and don't reach anyone standing in one. Mobs, lava and falls still hurt.
  • /peace zone remove <name> and /peace zone list manage them. Zones are saved with the world and survive a new season.

New: Duels

  • Fight without touching karma. /peace duel <player> sends a challenge with clickable [Accept] and [Deny] buttons.
  • Duel hits never reset peaceful minutes or combat-tag anyone, and the blow that would kill the loser ends the duel instead: nobody dies, nobody drops items, no kill or death is counted and the Ascendant Path stays put.
  • Hits from anyone outside the duel count as usual. You can't start a duel while in combat, logging out forfeits, /peace duel forfeit gives up, and a duel nobody wins within 5 minutes is a draw.
  • duelsEnabled, duelRequestSeconds and duelMaxMinutes in the config.

New: Rename the tiers

  • Every value gets its own name and colour in the new tiers list in config/peacesmp.json. They show in chat, the menu, the player list, /peace info and %peacesmp:tier%. The defaults are the same as before (Hunter, Aggressive, Neutral, Peaceful, Pacifist, Ascendant).

New: Messages file

  • Reword or translate every line players see in config/peacesmp-messages.json: chat, titles, the action bar, the menu and the ability items' names. It uses & colour codes and {placeholders}, and messages added by future updates are added to your file automatically. /peace reload picks up changes.

Permissions

  • peacesmp.command.menu and peacesmp.command.duel are open to everyone. peacesmp.command.zone needs OP, like the other admin commands.

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