File Details
pathogen-1.4.6-neoforge-1.21.1.jar
- R
- Aug 15, 2025
- 14.42 MB
- 124
- 1.21.1
- NeoForge
File Name
pathogen-1.4.6-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
-ported to neoforge the 1.4.6 version(changelog below) :
Changelog :
-Reworked entirely the biome infection mechanic to be able to work without block ticks, reducing the lag caused by corrupted biomes
-Tweaked the trees and giant mushrooms that would spawn in the infected swamp to reduce the amount of
-All incomplete creatures are now able to spawn
-removed the mechanic where biome spores would spawn mutants to prevent overspawn and lag due to the items they drop when killed by suffocating in a wall
-all aquatic mutants are now allowed to spawn again
-drastically reduced the spawn of aquatic mutants
-Spawn rate rework for every incomplete creatures to be more in line with vanilla monsters spawn
-Fixed a problem where some creatures spawned in dimensions they weren’t supposed to
-removed the ability for the incomplete creeper to infect blocks
-removed the mechanic that would eradicate items on spawn
-pathogen antidote syringe was removed
-added a new pathogen antidote potion and a new infection potion, replacing the previous syringe mechanic to be more intuitive
-pathogen infection is no longer curable with milk
-reorganised the creative table
-removed a mechanic that would dry your milk bucket when being infected by pathogen infection
-Synthetisers will now break after spawning there respective mob to prevent overspawn
-Synthetisers will now spawn a lingering potion effect cloud of pathogen infection upon breaking to allow the spawned mob to be instantly infected
-renamed the button of the catalyst from « initialize fusion » to « craft ingot »
-removed the mechanic where biome spores would spawn mutants to prevent overspawn and lag due to the items they drop when killed by suffocating in a wall