File Details
pathogen_1.3.7_1.20.1.jar
- R
- May 7, 2024
- 15.70 MB
- 687
- 1.20.1
- Forge
File Name
pathogen_1.3.7_1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
CHANGELOG : -New Biome infection mecanic ! Infectors will now spread corrupted blocks in their respective biome which will eventually lead to the whole biome's corruption -New infected caves : Infected jungle cave, Infected Mesa cave, Infected Swamp cave In both swamp and jungle the corruption will sometimes spread to the surface leading to the complete transformation of the biome
- 5 New classic blocks : corrupted dirt, 2 corrupted terracota, 2 corrupted grass type
- 9 new custom blocks : Swamp/mesa/jungle/ender crystal, Swamp/mesa/jungle vines, mesa bush, swamp glowing plant -reworked the texture of swamp roots, jungle roots, mesa roots and corrupted stone -reworked the texture of every marauder claw item so they all look different -reworked the texture of most biome ingots -Entirely reworked the model and texture of every spore blocks to a completely different design -Tweaked and improved the model, texture and animation of the following mobs : incomplete fox, incomplete villager, incomplete player, jungle walker -Incomplete player is now named incomplete human -Reworked every surface structure of the mod to be biome specific -Added 10 new decorative structures -Fixed an issue where structures would spawn too close to each other -Fixed the unpolished structures placement -Made the catalyst easier to destroy -Nerfed the regen effect of mesa steel armor -tweaked the damage of the ender slayer -nerfed the netherite cost of the full mutant steel armor -fixed a bug where beast bone would give regular bone instead of bonemeal when placed in the crafting table -most of the mod's crafts where simplified to make them more intuitive -Reactivated the cave creatures spawn but heavily nerfed the spawn rate -most incomplete forms will now naturally spawn in your world -nerfed the ability of certain species to leap -most of the mobs from the mod will now despawn when idle to prevent overspawn