File Details
elysium-1.0.2.jar
- R
- Jan 8, 2026
- 324.65 KB
- 70
- 1.21.11
- Fabric
File Name
elysium-1.0.0.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Elysium Mod - Development Changelog
🚀 Major Features
🛠️ 7-Tier Crafting System
Implemented a complete progression system for all 3 Factions (Aetherius, Abyssal, Equilibrium).
- 21 New Ingot Items: Represents the journey from Initiate to Godhood.
- Aetherius: Sunmetal, Illumite, Celestium, Seraph Steel, Divinity, Eternium, Omnisteel.
- Abyssal: Voidsteel, Umbralium, Obsidite, Dreadiron, Abyssalite, Nihilium, Singularity.
- Equilibrium: Veridium, Terra, Harmonite, Aequilibrium, Cosmolite, Quantium, Universal.
- Recipe Progression:
- Ingots: Craftable via Shapeless recipes using vanilla materials and lower-tier ingots.
- Rings (Redesigned): Now use Lore-Based Independent Recipes.
- Require a mix of Faction Ingots (Current + Lower Tier) and a Vanilla Lore Item (e.g., Book, Golden Apple, Spider Eye, Heart of the Sea).
💾 Robust Persistence System
- Fix: Solved the "Ghost Ring" / Item Deletion bug upon death or relog.
- Implementation:
- Migrated to
for reliable data loading.ServerEntityEvents.ENTITY_LOAD - Fixed
inInvalidInjectionException
by targeting correct 1.21 methods.PlayerPersistenceMixin - Resolved
errors for empty ItemStacks.NBT Serialization
- Migrated to
🔧 Technical Fixes & 1.21+ Compatibility
📦 1.21.2+ Recipe Format
- Issue: Recipes failed to load with "List is too short" errors.
- Fix: Updated all 42 recipe files to use the new simplified format (Ingredients/Keys must be Strings, not Objects).
- Before:
{"item": "minecraft:iron_ingot"} - After:
"minecraft:iron_ingot"
- Before:
🎨 1.21.3+ Item Model System
- Issue: Ingots rendered as Purple/Black Checkerboards despite valid textures.
- Fix: Implemented Client Item Definitions (
).assets/elysium/items/*.json- Minecraft 1.21.3+ now strictly requires these definitions to map Item Registry IDs to Models.
- Generated definition files for all 21 Ingots.
⚠️ Recipe Fallbacks
- Abyssalite Ingot: Implemented a "Dual Recipe" system.
- Primary: Uses
.minecraft:echo_shard - Fallback: Uses
(if Echo Shard is missing in the modpack/version).minecraft:amethyst_shard
- Primary: Uses
🎨 Asset Updates
- Textures: All 21 Ingot textures upscaled to 64x64 resolution for high-fidelity pixel art.
- Registry: Renamed all texture files to
to guarantee zero collisions with Item Registry names.*_tex.png
🐛 Bug Fixes
- ModAttachments: Fixed
error when encoding empty/air stacks.Codec - Ring Inventory: Fixed
accessed viaNullPointerException
by enforcing lazy initialization.getRingInventory() - Mixins: Removed obsolete
class references that caused startup crashes.PlayerPersistenceMixin - Sunmetal Ingot Texture: Fixed incorrect texture (was using a ring placeholder) by generating a proper 64x64 Ingot texture.
- Cardinal Ring: Ability buffed to "Ascension". Now launches the player upwards and grants Creative Flight (double-jump to fly) for 20 seconds.
- Entropy Ring (Decay Wave): Fixed a critical bug where custom status effects (Decay, Silence, etc.) were instantly cleared if multiple dimensions were loaded. Effects now persist correctly across dimensions.
- Watcher Ring: Nerfed "Time Stop" duration from 10s to 7s for balance.