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Passive Skill Trees

Adds customizable skill trees
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PassiveSkillTree-1.20.1-BETA-0.7.5-all.jar

File namePassiveSkillTree-1.20.1-BETA-0.7.5-all.jar
Uploader
DaripherDaripher
Uploaded
Jun 14, 2026
Downloads
10.3K
Size
2.0 MB
Mod Loaders
Forge
File ID
8247633
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:passive-skill-tree-850298:8247633")

Learn more about Curse Maven

What's new

New features:

- Advanced workbench can now use vanilla crafting recipes

- Added skill bonus that unlocks vanilla recipes to be used on advanced workbench

- Added skill bonus that grants an item bonus to items created on advanced workbench

- Added skill bonus that reduces player detection range

- Added mob effect predicate system

- Added mob effect predicate that checks for effect ID

- Added "ignore effect immunity" skill bonus, it now replaces "can poison anyone" skill bonus 

- Added skill bonus that allows granting players immunity to selected effects

- Broken or missing skill bonuses no longer crash game and now place a broken skill with error message in the tree

 

Bug fixes:

- Fixed skills that inflict effects not interacting with skills that modify inflicted effect duration

- Fixed some broken Russian translations

- Fixed effect duration bonus ignoring effect type

 

Minor changes:

- Renamed workbench to advanced workbench to better distinguish it from vanilla crafting table

- Burning living entity predicate can now have its logic reversed

- Crouching living entity predicate can now have its logic reversed

 

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