PassiveSkillTree-1.20.1-BETA-0.7.5-all.jar
Curse Maven Snippet
What's new
New features:
- Advanced workbench can now use vanilla crafting recipes
- Added skill bonus that unlocks vanilla recipes to be used on advanced workbench
- Added skill bonus that grants an item bonus to items created on advanced workbench
- Added skill bonus that reduces player detection range
- Added mob effect predicate system
- Added mob effect predicate that checks for effect ID
- Added "ignore effect immunity" skill bonus, it now replaces "can poison anyone" skill bonus
- Added skill bonus that allows granting players immunity to selected effects
- Broken or missing skill bonuses no longer crash game and now place a broken skill with error message in the tree
Bug fixes:
- Fixed skills that inflict effects not interacting with skills that modify inflicted effect duration
- Fixed some broken Russian translations
- Fixed effect duration bonus ignoring effect type
Minor changes:
- Renamed workbench to advanced workbench to better distinguish it from vanilla crafting table
- Burning living entity predicate can now have its logic reversed
- Crouching living entity predicate can now have its logic reversed
This mod has no additional files

