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Passive Health Regen [1.21.1]

Adds passive health regeneration with a frankly concerning amount of configurability.
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Passive Health Regen 1.3.2+1.18.2 forge

File namepassive-health-regen-1.3.2+1.18.2-forge.jar
Uploader
MultiFlameMultiFlame
Uploaded
Apr 29, 2026
Downloads
17
Size
59.4 KB
Mod Loaders
Forge
File ID
8009206
Type
R
Release
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:passive-health-regen-1515629:8009206")

Learn more about Curse Maven

What's new

Passive Health Regen 1.3.2

Small cleanup patch on top of 1.3.1.

Changed

  • disableNaturalRegen now uses the vanilla naturalRegeneration gamerule when you turn it on.
  • Fresh configs keep disableNaturalRegen=false by default.

Fixed

  • Saturation bonus no longer kicks in while the hunger or saturation penalty state is active.
  • Saturation HUD sheen now stays off in that same penalty state.
  • Removed the stray 1.20.1-forge debug config field and logger from 1.3.1.

Added

  • Better HUD compatibility for modern HUD replacement mods.
  • 1.20.1-neoforge and 1.20.4-neoforge now expose hudRenderOverlay.
  • 1.21.1-neoforge HUD draw order now matches the Forge build.

Upgrading

No migration needed. Existing configs keep their own value for disableNaturalRegen.

Build coverage

All 12 builds touched, all 12 compile, all 12 ship:

1.12.2 Forge, 1.16.5 Forge, 1.16.5 Fabric, 1.18.2 Forge, 1.18.2 Fabric, 1.20.1 Forge, 1.20.1 Fabric, 1.20.1 NeoForge, 1.20.4 NeoForge, 1.21.1 Forge, 1.21.1 Fabric, 1.21.1 NeoForge.

Issues

If something breaks, open an issue with your version, loader, and config. Makes debugging way faster.

This mod has no additional files