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This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer.

Description

Overview

This is a collection of small patches for cosmetic changes or optimizations that don't add new content and therefore don't need a thread on their own.

All patches here don't have any dependencies, should work with most other mods and require the usual minecraft.jar editing process.


Particle Enhancer

This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer. This will drastically decrease the performance if fully utilized, but results into more spectacular scenes for Minema.


BarracudaATA's Other Mods


Credits