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Parry This!

A combat expansion mod adding new mechanics and weapons in the "vanilla" style.

File Details

parrying-1.18.1-2.3.jar

  • R
  • Dec 25, 2021
  • 272.12 KB
  • 6.6K
  • 1.18.1
  • Forge

File Name

parrying-1.18.1-2.3.jar

Supported Versions

  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:parrying-479996:3580101")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Merry Christmas! The mod is finally past 1.16! This build should be stable, but as always be sure to report any issues to the github!

 

Important note: Some of you have been reporting an issue where switching resource/shader packs can cause a crash. I have shipped a POTENTIAL fix for this problem, but it may or may not work. Please report any and all issues related to "tag used before it was bound" or something similar to the comments on issue #21 on the github, that is where I will be keeping track of this issue. One way or another, it's getting fixed, don't worry!

 

Other changes: 

 

-throwing weapons now can no longer be thrown if you have a shield in your offhand, UNLESS you are sneaking (thanks k1r0s for the suggestion)

-flails now have a sweep attack just like swords do

-added code for as yet unimplemented features, stay tuned ;)

-implemented a potential fix for the tag issue, see above

-increased holiday cheer by 15%